AI Insights · Timothy · March 2024
Top 5 First Person Games in Croatia Q1 2024: Unified Platform Performance
In Q1 2024, Croatia saw significant activity in the first-person games category on a unified platform. Here's a detailed look at the top 5 apps' performance.
In the first quarter of 2024, Croatia's first-person games category experienced notable activity on a unified platform. Here's a detailed look at the performance of the top 5 apps, based on data from Sensor Tower.
Darts Club: PvP Multiplayer from BoomBit Games saw a steady but fluctuating trend. Weekly revenue peaked at around $358 in late January but decreased to $116 by the end of March. Downloads started strong with 5.1K in the first week of January, gradually declining to 533 by the last week of March. Active users also saw a decline from 8.3K to 3.4K over the quarter.
Airport Security by Kwalee Ltd had a minimal revenue performance, with sporadic earnings peaking at $22 in early January. However, the app showed a positive trend in downloads and active users. Downloads increased from 1.9K in early January to 4.8K by the end of March. Active users followed a similar trajectory, rising from 3.1K to 6.2K.
Craft World - Building Craft displayed no revenue during the quarter, but it saw a significant increase in weekly downloads and active users. Downloads rose from 11 in the first week of January to 1.8K by the last week of March. Active users grew substantially from 98 to 4.1K over the same period.
Teacher Simulator: School Days, another title by Kwalee Ltd, had a modest revenue performance, peaking at $21 in late February. Downloads surged in mid-February, reaching 3.1K, and then settled at 1.8K by the end of March. Active users peaked at 4.3K in late February, before stabilizing at around 2.8K by the end of March.
Call of Duty®: Warzone™ Mobile from Activision Publishing, Inc., launched in March, showed a strong start. Weekly revenue was $644 in its first week, increasing to $864 by the end of March. Downloads began at 11.2K, dropping to 5.3K in the following week. Active users started at 9.6K and decreased to 7.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.